Details
SkillsFuture Course - Maya Essential Training
What is Autodesk Maya? Need to get a strong foundation in Maya?
This Autodesk Maya software essential training course train you on the basics of 3D modeling, texturing, and rendering. The trainer will cover polygonal modeling, editing and refining meshes, organizing Maya scenes, texturing and rendering in Maya.
Topics include:
- Overview of the Maya interface
- Organizing Maya Scenes
- Creating Polygonal Models
- Editing Meshes
- Applying Textures
- Rendering in Maya
- Creating and applying texture maps
- Mental Ray Rendering
Outline
Module 1. Getting Started in Maya
- Overview of the Maya interface
- Working with files and Maya projects
- Configuring viewports
- Customizing the interface
- Navigation
- Using the hotbox and marking menus
- Selecting objects
- Using the Move tool
- Rotating and scaling
- Manipulating pivots
- Understanding the Channel Box
- Working with the Attribute Editor
Module 2. Organizing Maya Scenes
- Working with the Outliner
- Creating hierarchies
- Grouping objects
- Hiding and showing objects
- Creating layers
Module 3. Creating Polygonal Models
- Creating polygonal objects
- Selecting polygonal components
- Using Soft Select
- The Combine and Separate commands
Module 4. Editing Meshes
- Using the Modeling Toolkit
- Using the extrude tools
- Extruding along a path
- Using the Polygon Bridge tool
- Using the bevel tools
- Merging vertices and edges
- Poking and wedging faces
- Smoothing models and adding detail
- Managing object history
Module 5. Applying Textures
- Overview of Maya renderers
- Understanding the basics of materials
- Texture mapping within materials
- Projecting textures on surfaces
Module 6. Rendering in Maya
- The Render Settings menu
- Mental Ray Rendering (if time allow)
Speaker/s
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